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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
22 lines
504 B
WebGPU Shading Language
22 lines
504 B
WebGPU Shading Language
fn f1(a : array<f32, 4>) -> f32 {
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return a[3];
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}
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fn f2(a : array<array<f32, 4>, 3>) -> f32 {
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return a[2][3];
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}
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fn f3(a : array<array<array<f32, 4>, 3>, 2>) -> f32 {
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return a[1][2][3];
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}
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@compute @workgroup_size(1)
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fn main() {
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let a1 : array<f32, 4> = array<f32, 4>();
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let a2 : array<array<f32, 4>, 3> = array<array<f32, 4>, 3>();
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let a3 : array<array<array<f32, 4>, 3>, 2> = array<array<array<f32, 4>, 3>, 2>();
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let v1 : f32 = f1(a1);
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let v2 : f32 = f2(a2);
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let v3 : f32 = f3(a3);
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}
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