Logo
Explore Help
Sign In
encounter/dawn-cmake
1
0
Fork 0
You've already forked dawn-cmake
mirror of https://github.com/encounter/dawn-cmake.git synced 2025-12-14 07:36:15 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
27521c6b9196df83b57db76d93c5dfed5204b97c
dawn-cmake/test/tint/builtins/textureNumSamples
History
James Price 114bae24b0 [spirv-reader] Use builtin vector aliases
This makes the generated WGSL more concise and readable.

Change-Id: Ia486a74796a4029aaac1c4d051d304d05f1d5ea2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-05-09 10:36:41 +00:00
..
depth_ms.spvasm
tint->dawn: Shuffle source tree in preperation of merging repos
2022-02-21 15:19:07 +00:00
depth_ms.spvasm.expected.dxc.hlsl
tint: Fix HLSL texture queries and re-add textureNumLayers()
2023-03-08 02:48:34 +00:00
depth_ms.spvasm.expected.fxc.hlsl
tint: Fix HLSL texture queries and re-add textureNumLayers()
2023-03-08 02:48:34 +00:00
depth_ms.spvasm.expected.glsl
tint/intrinsics: Texture queries now return unsigned integer / vectors
2022-10-26 18:36:44 +00:00
depth_ms.spvasm.expected.msl
tint/msl: Fix emission of private variables
2023-03-20 21:46:01 +00:00
depth_ms.spvasm.expected.spvasm
tint/intrinsics: Texture queries now return unsigned integer / vectors
2022-10-26 18:36:44 +00:00
depth_ms.spvasm.expected.wgsl
[spirv-reader] Use builtin vector aliases
2023-05-09 10:36:41 +00:00
Powered by Gitea Version: 1.25.2 Page: 250ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API