dawn-cmake/test/builtins/gen/atomicAdd/d32fe4.wgsl

44 lines
1.3 KiB
WebGPU Shading Language

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
struct SB_RW {
arg_0: atomic<i32>;
};
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
// fn atomicAdd(ptr<storage, atomic<i32>, read_write>, i32) -> i32
fn atomicAdd_d32fe4() {
var res: i32 = atomicAdd(&sb_rw.arg_0, 1);
}
@stage(fragment)
fn fragment_main() {
atomicAdd_d32fe4();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
atomicAdd_d32fe4();
}