dawn-cmake/test/builtins/gen/transpose/ed4bdc.wgsl.expected.wgsl

20 lines
334 B
WebGPU Shading Language

fn transpose_ed4bdc() {
var res : mat2x3<f32> = transpose(mat3x2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
transpose_ed4bdc();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
transpose_ed4bdc();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
transpose_ed4bdc();
}