..
i32.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.spvasm.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32.spvasm.expected.hlsl
writer/hlsl: Emit for-loops where possible.
2021-07-02 22:17:25 +00:00
i32.spvasm.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
i32.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_function.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_function.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ptr_function.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_function.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
ptr_function.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_function.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_private.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_private.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ptr_private.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_private.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
ptr_private.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_private.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_storage.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_storage.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ptr_storage.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_storage.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
ptr_storage.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_storage.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_uniform.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_uniform.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ptr_uniform.wgsl.expected.hlsl
writer/hlsl: Simplify UBO accesses for static indexing
2021-07-13 12:18:13 +00:00
ptr_uniform.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
ptr_uniform.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_uniform.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_workgroup.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
ptr_workgroup.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ptr_workgroup.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ptr_workgroup.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ptr_workgroup.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
ptr_workgroup.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
struct_field.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.spvasm.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
struct_field.spvasm.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.spvasm.expected.msl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
struct_field.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
struct_field.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
struct_field.wgsl.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.wgsl.expected.msl
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00