dawn-cmake/test/tint/layout/storage/mat2x2/f32.wgsl

11 lines
179 B
WebGPU Shading Language

struct SSBO {
m : mat2x2<f32>;
};
@group(0) @binding(0) var<storage, read_write> ssbo : SSBO;
@stage(compute) @workgroup_size(1)
fn f() {
let v = ssbo.m;
ssbo.m = v;
}