dawn-cmake/src/backend/opengl/CommandBufferGL.h
Corentin Wallez f07e3bd4c9 Initial commit of all the NXT integration.
More like squashed history, contributors were:
 - Kai Ninomiya
 - Corentin Wallez
2017-04-20 14:38:20 -04:00

46 lines
1.2 KiB
C++

// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_OPENGL_COMMANDBUFFER_H_
#define BACKEND_OPENGL_COMMANDBUFFER_H_
#include "common/CommandAllocator.h"
#include "common/CommandBuffer.h"
namespace backend {
class CommandBufferBuilder;
}
namespace backend {
namespace opengl {
class Device;
class CommandBuffer : public CommandBufferBase {
public:
CommandBuffer(Device* device, CommandBufferBuilder* builder);
~CommandBuffer();
void Execute();
private:
Device* device;
CommandIterator commands;
};
}
}
#endif // BACKEND_OPENGL_COMMANDBUFFER_H_