dawn-cmake/test/tint/builtins/gen/var/atan2/c4be45.wgsl.expected.wgsl
Ben Clayton be35dec1c6 test/tint: Fix e2e test generation for abstract
Abstract int and abstract float were around the wrong way.

Credit goes to amaiorano@ for finding this!

Change-Id: Ifaeeca86b0d15ead295b714e0c178fa6d0bfb68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108641
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-04 16:54:02 +00:00

22 lines
332 B
WebGPU Shading Language

fn atan2_c4be45() {
const arg_0 = vec4(1.0);
const arg_1 = vec4(1.0);
var res = atan2(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atan2_c4be45();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atan2_c4be45();
}
@compute @workgroup_size(1)
fn compute_main() {
atan2_c4be45();
}