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...to `min(max(e, low), high)` as defined by the WGSL spec. Fixed: tint:1479 Fixed: tint:1539 Change-Id: I39406d5256a155a781e44bd9d6081ce7a9bf5a68 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107640 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
38 lines
659 B
HLSL
38 lines
659 B
HLSL
uint tint_clamp(uint e, uint low, uint high) {
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return min(max(e, low), high);
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}
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void clamp_a2de25() {
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uint arg_0 = 1u;
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uint arg_1 = 1u;
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uint arg_2 = 1u;
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uint res = tint_clamp(arg_0, arg_1, arg_2);
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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clamp_a2de25();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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clamp_a2de25();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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clamp_a2de25();
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return;
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}
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