mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-10 15:15:58 +00:00
These were incorrectly abstract-int, instead of i32. Oops. Change-Id: Iafac4883ee431b04fb473392f545ae26436f8343 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106885 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
21 lines
367 B
WebGPU Shading Language
21 lines
367 B
WebGPU Shading Language
fn firstTrailingBit_50c072() {
|
|
var arg_0 = vec2<i32>(1i);
|
|
var res : vec2<i32> = firstTrailingBit(arg_0);
|
|
}
|
|
|
|
@vertex
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
firstTrailingBit_50c072();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
firstTrailingBit_50c072();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
firstTrailingBit_50c072();
|
|
}
|