dawn-cmake/test/tint/builtins/gen/var/select/2c96d4.wgsl.expected.wgsl
Ben Clayton be35dec1c6 test/tint: Fix e2e test generation for abstract
Abstract int and abstract float were around the wrong way.

Credit goes to amaiorano@ for finding this!

Change-Id: Ifaeeca86b0d15ead295b714e0c178fa6d0bfb68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108641
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-04 16:54:02 +00:00

23 lines
376 B
WebGPU Shading Language

fn select_2c96d4() {
const arg_0 = vec3(1.0);
const arg_1 = vec3(1.0);
var arg_2 = vec3<bool>(true);
var res = select(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
select_2c96d4();
return vec4<f32>();
}
@fragment
fn fragment_main() {
select_2c96d4();
}
@compute @workgroup_size(1)
fn compute_main() {
select_2c96d4();
}