dawn-cmake/test/var/inferred/function-var.wgsl.expected.hlsl
Ben Clayton 2bb45389b7 writer/hlsl: Zero initialize with (T) 0
For structures and arrays.
This behaves identically to the per-element zero-initialization, but can be significantly less verbose.

Change-Id: I380ef86f16c2b3f37a9de2820e707f368955b761
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56764
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-07-02 19:27:42 +00:00

56 lines
1.0 KiB
HLSL

struct MyStruct {
float f1;
};
struct tint_array_wrapper {
float arr[10];
};
int ret_i32() {
return 1;
}
uint ret_u32() {
return 1u;
}
float ret_f32() {
return 1.0f;
}
MyStruct ret_MyStruct() {
const MyStruct tint_symbol_1 = (MyStruct)0;
return tint_symbol_1;
}
tint_array_wrapper ret_MyArray() {
const tint_array_wrapper tint_symbol_2 = {(float[10])0};
return tint_symbol_2;
}
void var_decls() {
int v1 = 1;
uint v2 = 1u;
float v3 = 1.0f;
int3 v4 = int3(1, 1, 1);
uint3 v5 = uint3(1u, 1u, 1u);
float3 v6 = float3(1.0f, 1.0f, 1.0f);
float3x3 v7 = float3x3(v6, v6, v6);
MyStruct v8 = {1.0f};
tint_array_wrapper v9 = {(float[10])0};
int v10 = ret_i32();
uint v11 = ret_u32();
float v12 = ret_f32();
MyStruct v13 = ret_MyStruct();
MyStruct v14 = ret_MyStruct();
tint_array_wrapper v15 = ret_MyArray();
}
struct tint_symbol {
float4 value : SV_Target0;
};
tint_symbol main() {
const tint_symbol tint_symbol_3 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_3;
}