dawn-cmake/test/vk-gl-cts/graphicsfuzz/loops-ifs-continues-call/0.spvasm.expected.hlsl

77 lines
1.6 KiB
HLSL

struct BinarySearchObject {
int prime_numbers[10];
};
cbuffer cbuffer_x_8 : register(b0, space0) {
uint4 x_8[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int binarySearch_struct_BinarySearchObject_i1_10_1_(inout BinarySearchObject obj) {
int m = 0;
while (true) {
const float x_91 = asfloat(x_8[0].x);
if ((x_91 > 1.0f)) {
} else {
break;
}
const float x_95 = asfloat(x_8[0].x);
m = int(x_95);
const int x_15 = obj.prime_numbers[m];
if ((x_15 == 1)) {
return 1;
}
}
return 1;
}
void main_1() {
int i = 0;
BinarySearchObject obj_1 = (BinarySearchObject)0;
BinarySearchObject param = (BinarySearchObject)0;
i = 0;
{
for(; (i < 10); i = (i + 1)) {
if ((i != 3)) {
const int x_18 = i;
const float x_67 = asfloat(x_8[0].x);
if (((x_18 - int(x_67)) == 4)) {
obj_1.prime_numbers[i] = 11;
} else {
if ((i == 6)) {
obj_1.prime_numbers[i] = 17;
}
continue;
}
}
while (true) {
{
const float x_82 = asfloat(x_8[0].y);
if ((0.0f > x_82)) {
} else {
break;
}
}
}
}
}
param = obj_1;
const int x_26 = binarySearch_struct_BinarySearchObject_i1_10_1_(param);
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}