dawn-cmake/test/tint/builtins/gen/literal/arrayLength/cbd6b5.wgsl.expected.fxc.hlsl
Zhaoming Jiang ab9b5f3aa5 Tint: Implement f16 in uniform and storage address space
This CL implements f16 in uniform and storage address space, allowing
using f16 types in uniform and storage buffers on all backends. Tint
uint tests and Dawn E2E tests are added to validate the f16 types work
as expected.

Bug: tint:1473, tint:1502
Change-Id: I15e3de1033d3727f2ea33f4657f682c5f13c2153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-11-24 05:25:35 +00:00

36 lines
699 B
HLSL

RWByteAddressBuffer sb_rw : register(u0, space0);
void arrayLength_cbd6b5() {
uint tint_symbol_2 = 0u;
sb_rw.GetDimensions(tint_symbol_2);
const uint tint_symbol_3 = ((tint_symbol_2 - 0u) / 2u);
uint res = tint_symbol_3;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
arrayLength_cbd6b5();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
arrayLength_cbd6b5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
arrayLength_cbd6b5();
return;
}