dawn-cmake/test/tint/builtins/gen/literal/modf/a545b9.wgsl.expected.glsl
Ben Clayton 329dfd7cbd tint: Implement const-eval of modf
Bug: tint:1581
Change-Id: I53151ebf43601cd6afcdd2ec91d0ff9c4e650ef3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111241
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-23 00:05:05 +00:00

71 lines
1.2 KiB
GLSL

#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct modf_result_vec2_f16 {
f16vec2 fract;
f16vec2 whole;
};
void modf_a545b9() {
modf_result_vec2_f16 res = modf_result_vec2_f16(f16vec2(-0.5hf), f16vec2(-1.0hf));
}
vec4 vertex_main() {
modf_a545b9();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
precision mediump float;
struct modf_result_vec2_f16 {
f16vec2 fract;
f16vec2 whole;
};
void modf_a545b9() {
modf_result_vec2_f16 res = modf_result_vec2_f16(f16vec2(-0.5hf), f16vec2(-1.0hf));
}
void fragment_main() {
modf_a545b9();
}
void main() {
fragment_main();
return;
}
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct modf_result_vec2_f16 {
f16vec2 fract;
f16vec2 whole;
};
void modf_a545b9() {
modf_result_vec2_f16 res = modf_result_vec2_f16(f16vec2(-0.5hf), f16vec2(-1.0hf));
}
void compute_main() {
modf_a545b9();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}