dawn-cmake/test/tint/builtins/gen/literal/modf/f3d1f9.wgsl.expected.glsl
Ben Clayton ed998e91ab tint: Suffix builtin return types with '_f32'
If the template type is f32.

See: https://github.com/gpuweb/gpuweb/pull/3629
Change-Id: Ia686d77b4dbc169d7ef69a91d67e45357bee199f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111442
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-23 19:57:00 +00:00

68 lines
1.1 KiB
GLSL

#version 310 es
struct modf_result_vec4_f32 {
vec4 fract;
vec4 whole;
};
void modf_f3d1f9() {
modf_result_vec4_f32 res = modf_result_vec4_f32(vec4(-0.5f), vec4(-1.0f));
}
vec4 vertex_main() {
modf_f3d1f9();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
struct modf_result_vec4_f32 {
vec4 fract;
vec4 whole;
};
void modf_f3d1f9() {
modf_result_vec4_f32 res = modf_result_vec4_f32(vec4(-0.5f), vec4(-1.0f));
}
void fragment_main() {
modf_f3d1f9();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct modf_result_vec4_f32 {
vec4 fract;
vec4 whole;
};
void modf_f3d1f9() {
modf_result_vec4_f32 res = modf_result_vec4_f32(vec4(-0.5f), vec4(-1.0f));
}
void compute_main() {
modf_f3d1f9();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}