dawn-cmake/test/tint/builtins/gen/literal/textureLoad/3da3ed.wgsl.expected.wgsl
Ben Clayton 2e376a9bb0 tint/intrinsics: Allow mixing of signed / unsigned integer arguments
Fixed: tint:1733
Change-Id: Id83c5c5a59df062320a9a9fde087a34b85fbaa2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107160
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-10-26 18:47:02 +00:00

22 lines
373 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_1d<f32>;
fn textureLoad_3da3ed() {
var res : vec4<f32> = textureLoad(arg_0, 1i, 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_3da3ed();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_3da3ed();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_3da3ed();
}