Ben Clayton 4b60615eae test/tint: Fix e2e test generation for vec / mat
Where the intrinsic uses the fixed-dimension form of the types.

Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-11-04 17:06:03 +00:00

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#include <metal_stdlib>
using namespace metal;
void textureSampleLevel_b7c55c(texture2d_array<float, access::sample> tint_symbol_1, sampler tint_symbol_2) {
float4 res = tint_symbol_1.sample(tint_symbol_2, float2(1.0f), 1, level(1.0f), int2(1));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(texture2d_array<float, access::sample> tint_symbol_3, sampler tint_symbol_4) {
textureSampleLevel_b7c55c(tint_symbol_3, tint_symbol_4);
return float4(0.0f);
}
vertex tint_symbol vertex_main(texture2d_array<float, access::sample> tint_symbol_5 [[texture(0)]], sampler tint_symbol_6 [[sampler(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_5, tint_symbol_6);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture2d_array<float, access::sample> tint_symbol_7 [[texture(0)]], sampler tint_symbol_8 [[sampler(0)]]) {
textureSampleLevel_b7c55c(tint_symbol_7, tint_symbol_8);
return;
}
kernel void compute_main(texture2d_array<float, access::sample> tint_symbol_9 [[texture(0)]], sampler tint_symbol_10 [[sampler(0)]]) {
textureSampleLevel_b7c55c(tint_symbol_9, tint_symbol_10);
return;
}