dawn-cmake/test/tint/builtins/gen/var/textureStore/a0f96e.wgsl.expected.glsl
Ben Clayton 4b60615eae test/tint: Fix e2e test generation for vec / mat
Where the intrinsic uses the fixed-dimension form of the types.

Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-11-04 17:06:03 +00:00

62 lines
1.2 KiB
GLSL

#version 310 es
layout(rgba16f) uniform highp writeonly image2DArray arg_0;
void textureStore_a0f96e() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3);
}
vec4 vertex_main() {
textureStore_a0f96e();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
layout(rgba16f) uniform highp writeonly image2DArray arg_0;
void textureStore_a0f96e() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3);
}
void fragment_main() {
textureStore_a0f96e();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(rgba16f) uniform highp writeonly image2DArray arg_0;
void textureStore_a0f96e() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3);
}
void compute_main() {
textureStore_a0f96e();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}