dawn-cmake/test/tint/shader_io/compute_input_builtins.wgsl
dan sinclair f0c150b01b Add parsing of shorter stage attributes.
This CL adds the ability to parse the `@compute`, `@fragment` and
`@vertex` attrbutes. The `@stage(...)` are still accepted and are not
marked as deprecated yet.

Most tests are still using `@stage(..)` except for a testing one.

Bug: tint:1503
Change-Id: I85cad5996605035e83109b021ffb13db98b1a144
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92480
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2022-06-03 02:47:40 +00:00

16 lines
493 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn main(
@builtin(local_invocation_id) local_invocation_id : vec3<u32>,
@builtin(local_invocation_index) local_invocation_index : u32,
@builtin(global_invocation_id) global_invocation_id : vec3<u32>,
@builtin(workgroup_id) workgroup_id : vec3<u32>,
@builtin(num_workgroups) num_workgroups : vec3<u32>,
) {
let foo : u32 =
local_invocation_id.x +
local_invocation_index +
global_invocation_id.x +
workgroup_id.x +
num_workgroups.x;
}