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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
19 lines
327 B
WebGPU Shading Language
19 lines
327 B
WebGPU Shading Language
struct VertexOutput {
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@builtin(position) pos : vec4<f32>,
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@location(0) @interpolate(flat) loc0 : i32,
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};
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fn foo(x : f32) -> VertexOutput {
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return VertexOutput(vec4<f32>(x, x, x, 1.0), 42);
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}
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@vertex
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fn vert_main1() -> VertexOutput {
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return foo(0.5);
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}
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@vertex
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fn vert_main2() -> VertexOutput {
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return foo(0.25);
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}
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