13 lines
414 B
WebGPU Shading Language
13 lines
414 B
WebGPU Shading Language
// Example taken from https://github.com/gpuweb/gpuweb/pull/2622
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@group(0) @binding(0) var<storage, read_write> non_uniform_value : i32;
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@compute @workgroup_size(1,1,1)
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fn main() {
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return;
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let non_uniform_cond = non_uniform_value == 0;
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if (non_uniform_cond) {
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workgroupBarrier(); // valid, unreachable code does not contribute
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// to the uniformity analysis
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}
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}
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