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Move builtin_to_string() and builtin_type() to the CanonicalizeEntryPointIO transform. Use the former to rename entry point IO variables to the gl_ names, and the latter to cast values to the correct type. Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
34 lines
614 B
GLSL
34 lines
614 B
GLSL
SKIP: FAILED
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#version 310 es
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precision mediump float;
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struct modf_result {
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float fract;
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float whole;
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};
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modf_result tint_modf(float param_0) {
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float whole;
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float fract = modf(param_0, whole);
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modf_result result = {fract, whole};
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return result;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void unused_entry_point() {
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return;
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}
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void i() {
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float s = tint_modf(1.0f).whole;
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}
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Error parsing GLSL shader:
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ERROR: 0:12: '{ } style initializers' : not supported with this profile: es
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ERROR: 0:12: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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