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Move builtin_to_string() and builtin_type() to the CanonicalizeEntryPointIO transform. Use the former to rename entry point IO variables to the gl_ names, and the latter to cast values to the correct type. Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
28 lines
438 B
GLSL
28 lines
438 B
GLSL
#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void unused_entry_point() {
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return;
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}
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void some_loop_body() {
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}
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void f() {
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int j = 0;
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{
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int i = 0;
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while (true) {
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bool tint_tmp = (i < 5);
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if (tint_tmp) {
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tint_tmp = (j < 10);
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}
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if (!((tint_tmp))) { break; }
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some_loop_body();
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j = (i * 30);
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i = (i + 1);
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}
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}
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}
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