dawn-cmake/examples
Corentin Wallez 4b90c47ce0 Add missing descriptors that are present in WebGPU.
These are the CommandEncoder, ComputePass and CommandBuffer descriptors
that contains nothing but a debug name for now but are important for
later extensibility. Defaults are added so the C++ API doesn't require
the descriptors to be passed as arguments.

Also renames variables named "info" for RenderPassDescriptor to
"descriptor" as is now the standard in the codebase.

BUG=dawn:22

Change-Id: I9de4cfbbce952d01fb79ed1d9f34825a6fa174f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8686
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-07-10 20:43:13 +00:00
..
Animometer.cpp Add dynamic attribute in bind group layout binding 2019-07-09 07:58:57 +00:00
CHelloTriangle.cpp Add missing descriptors that are present in WebGPU. 2019-07-10 20:43:13 +00:00
ComputeBoids.cpp Rename Transfer[Src|Dst] to Copy[Src|Dst] 2019-07-08 10:05:46 +00:00
CppHelloTriangle.cpp Rename Transfer[Src|Dst] to Copy[Src|Dst] 2019-07-08 10:05:46 +00:00
CubeReflection.cpp Rename Transfer[Src|Dst] to Copy[Src|Dst] 2019-07-08 10:05:46 +00:00
SampleUtils.cpp Make Texture format names match WebGPU 2019-06-19 09:26:07 +00:00
SampleUtils.h Remove RenderPassDescriptorBuilder 2019-02-27 09:21:56 +00:00