dawn-cmake/test/tint/builtins/gen/var/mix/0c8c33.wgsl.expected.wgsl

23 lines
380 B
WebGPU Shading Language

fn mix_0c8c33() {
var arg_0 = vec3<f32>(1.0f);
var arg_1 = vec3<f32>(1.0f);
var arg_2 = vec3<f32>(1.0f);
var res : vec3<f32> = mix(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
mix_0c8c33();
return vec4<f32>();
}
@fragment
fn fragment_main() {
mix_0c8c33();
}
@compute @workgroup_size(1)
fn compute_main() {
mix_0c8c33();
}