dawn-cmake/test/tint/bug/fxc/dyn_array_idx/write/private.wgsl.expected.glsl

33 lines
648 B
GLSL

#version 310 es
struct UBO {
int dynamic_idx;
};
layout(binding = 0) uniform UBO_1 {
int dynamic_idx;
} ubo;
struct S {
int data[64];
};
struct Result {
int tint_symbol;
};
layout(binding = 1, std430) buffer Result_1 {
int tint_symbol;
} result;
S s = S(int[64](0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0));
void f() {
s.data[ubo.dynamic_idx] = 1;
result.tint_symbol = s.data[3];
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}