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Produce a warning if the attribute is missing for integral vertex outputs or fragment inputs. This will become an error in the future, as per the WGSL spec. Add the attribute to E2E tests. Bug: tint:1224 Change-Id: Ia1f353f36cb7db516cf9e8b4877423dec3b3e711 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67160 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
30 lines
729 B
Plaintext
30 lines
729 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct FragmentInputs {
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int loc0;
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uint loc1;
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float loc2;
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float4 loc3;
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};
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struct tint_symbol_2 {
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int loc0 [[user(locn0)]] [[flat]];
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uint loc1 [[user(locn1)]] [[flat]];
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float loc2 [[user(locn2)]];
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float4 loc3 [[user(locn3)]];
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};
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void tint_symbol_inner(FragmentInputs inputs) {
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int const i = inputs.loc0;
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uint const u = inputs.loc1;
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float const f = inputs.loc2;
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float4 const v = inputs.loc3;
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}
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fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
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FragmentInputs const tint_symbol_3 = {.loc0=tint_symbol_1.loc0, .loc1=tint_symbol_1.loc1, .loc2=tint_symbol_1.loc2, .loc3=tint_symbol_1.loc3};
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tint_symbol_inner(tint_symbol_3);
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return;
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}
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