dawn-cmake/test/var/uses/private.wgsl.expected.glsl
Stephen White 2fe0f4b42b GLSL: add .expected.glsl files for all tests.
Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-16 15:15:36 +00:00

97 lines
1.0 KiB
GLSL

#version 310 es
precision mediump float;
int a = 0;
void uses_a() {
a = (a + 1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main1() {
a = 42;
uses_a();
return;
}
void main() {
main1();
}
#version 310 es
precision mediump float;
int b = 0;
void uses_b() {
b = (b * 2);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main2() {
b = 7;
uses_b();
return;
}
void main() {
main2();
}
#version 310 es
precision mediump float;
int a = 0;
int b = 0;
void uses_a() {
a = (a + 1);
}
void uses_b() {
b = (b * 2);
}
void uses_a_and_b() {
b = a;
}
void no_uses() {
}
void outer() {
a = 0;
uses_a();
uses_a_and_b();
uses_b();
no_uses();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main3() {
outer();
no_uses();
return;
}
void main() {
main3();
}
#version 310 es
precision mediump float;
void no_uses() {
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main4() {
no_uses();
return;
}
void main() {
main4();
}