dawn-cmake/test/bug/fxc/dyn_array_idx/write/function.wgsl.expected.glsl
Stephen White 2fe0f4b42b GLSL: add .expected.glsl files for all tests.
Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-16 15:15:36 +00:00

29 lines
597 B
GLSL

#version 310 es
precision mediump float;
layout (binding = 0) uniform UBO_1 {
int dynamic_idx;
} ubo;
struct S {
int data[64];
};
layout (binding = 1) buffer Result_1 {
int tint_symbol;
} result;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void f() {
S s = S(int[64](0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0));
s.data[ubo.dynamic_idx] = 1;
result.tint_symbol = s.data[3];
return;
}
void main() {
f();
}