dawn-cmake/test/bug/chromium/1251009.wgsl
Ben Clayton 9c7cd9e9c3 transform: Avoid symbol collision in Canonicalize IO
Correctly rename fields when combining two or more input structures together into a single input structure.

Bug: chromium:1251009
Change-Id: I0c7ab5ed3116b97035e100d1ef96e772e819f640
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64545
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-09-27 21:40:33 +00:00

20 lines
480 B
WebGPU Shading Language

struct VertexInputs0 {
[[builtin(vertex_index)]] vertex_index : u32;
[[location(0)]] loc0 : i32;
};
struct VertexInputs1 {
[[location(2)]] loc1 : u32;
[[location(3)]] loc3 : vec4<f32>;
};
[[stage(vertex)]]
fn main(
inputs0 : VertexInputs0,
[[location(1)]] loc1 : u32,
[[builtin(instance_index)]] instance_index : u32,
inputs1 : VertexInputs1,
) -> [[builtin(position)]] vec4<f32> {
let foo : u32 = inputs0.vertex_index + instance_index;
return vec4<f32>();
}