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This removes a lot of awkward logic from the MSL writer, and means that we now handle all module-scope variables with the same transform. Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
33 lines
999 B
Plaintext
33 lines
999 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct UBO {
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/* 0x0000 */ int dynamic_idx;
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};
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struct tint_array_wrapper {
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int arr[64];
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};
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struct S {
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tint_array_wrapper data;
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};
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struct Result {
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/* 0x0000 */ int out;
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};
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void f_inner(uint local_invocation_index, threadgroup S* const tint_symbol, const constant UBO* const tint_symbol_1, device Result* const tint_symbol_2) {
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for(uint idx = local_invocation_index; (idx < 64u); idx = (idx + 1u)) {
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uint const i = idx;
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(*(tint_symbol)).data.arr[i] = int();
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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(*(tint_symbol)).data.arr[(*(tint_symbol_1)).dynamic_idx] = 1;
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(*(tint_symbol_2)).out = (*(tint_symbol)).data.arr[3];
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}
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kernel void f(const constant UBO* tint_symbol_4 [[buffer(0)]], device Result* tint_symbol_5 [[buffer(1)]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
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threadgroup S tint_symbol_3;
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f_inner(local_invocation_index, &(tint_symbol_3), tint_symbol_4, tint_symbol_5);
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return;
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}
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