dawn-cmake/test/bug/tint/221.wgsl.expected.msl
James Price e548db90f6 msl: Handle buffer variables in transform
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.

Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00

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#include <metal_stdlib>
using namespace metal;
struct tint_array_wrapper {
/* 0x0000 */ uint arr[50];
};
struct Buf {
/* 0x0000 */ uint count;
/* 0x0004 */ tint_array_wrapper data;
};
kernel void tint_symbol(device Buf* tint_symbol_1 [[buffer(0)]]) {
uint i = 0u;
while (true) {
if ((i >= (*(tint_symbol_1)).count)) {
break;
}
uint const p_save = i;
if (((i % 2u) == 0u)) {
{
(*(tint_symbol_1)).data.arr[p_save] = ((*(tint_symbol_1)).data.arr[p_save] * 2u);
i = (i + 1u);
}
continue;
}
(*(tint_symbol_1)).data.arr[p_save] = 0u;
{
(*(tint_symbol_1)).data.arr[p_save] = ((*(tint_symbol_1)).data.arr[p_save] * 2u);
i = (i + 1u);
}
}
return;
}