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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_OPENGL_QUEUEGL_H_
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#define DAWNNATIVE_OPENGL_QUEUEGL_H_
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#include "dawn_native/Queue.h"
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namespace backend { namespace opengl {
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class CommandBuffer;
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class Device;
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class Queue : public QueueBase {
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public:
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Queue(Device* device);
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// Dawn API
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void Submit(uint32_t numCommands, CommandBuffer* const* commands);
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};
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}} // namespace backend::opengl
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#endif // DAWNNATIVE_OPENGL_QUEUEGL_H_
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