40 lines
1020 B
Plaintext
40 lines
1020 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_symbol_1 {
|
|
/* 0x0000 */ uint4 buffer_size[1];
|
|
};
|
|
struct SB_RO {
|
|
uint arg_0[1];
|
|
};
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
void arrayLength_cfca0a(const constant tint_symbol_1* const tint_symbol_3) {
|
|
uint res = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u);
|
|
}
|
|
|
|
float4 vertex_main_inner(const constant tint_symbol_1* const tint_symbol_4) {
|
|
arrayLength_cfca0a(tint_symbol_4);
|
|
return float4();
|
|
}
|
|
|
|
vertex tint_symbol vertex_main(const constant tint_symbol_1* tint_symbol_5 [[buffer(30)]]) {
|
|
float4 const inner_result = vertex_main_inner(tint_symbol_5);
|
|
tint_symbol wrapper_result = {};
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
fragment void fragment_main(const constant tint_symbol_1* tint_symbol_6 [[buffer(30)]]) {
|
|
arrayLength_cfca0a(tint_symbol_6);
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main(const constant tint_symbol_1* tint_symbol_7 [[buffer(30)]]) {
|
|
arrayLength_cfca0a(tint_symbol_7);
|
|
return;
|
|
}
|
|
|