dawn-cmake/test/intrinsics/ignore/uniform_buffer.wgsl

12 lines
158 B
WebGPU Shading Language

struct S {
i : i32;
};
[[binding(0), group(0)]] var<uniform> u : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(u);
ignore(u.i);
}