dawn-cmake/src/ast/external_texture.cc
Antonio Maiorano 31204afeb0 Add ast::ExternalTexture
Also create it in wgsl parser. With this, we now create all the AST type
nodes in the wgsl parser.

Bug: tint:724
Change-Id: I575c9eb0ffbd60c3e7aca0b00227d9833ef65d58
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/48962
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-26 14:55:25 +00:00

46 lines
1.4 KiB
C++

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/external_texture.h"
#include "src/program_builder.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::ExternalTexture);
namespace tint {
namespace ast {
// ExternalTexture::ExternalTexture() : Base(ast::TextureDimension::k2d) {}
ExternalTexture::ExternalTexture(ProgramID program_id, const Source& source)
: Base(program_id, source, ast::TextureDimension::k2d) {}
ExternalTexture::ExternalTexture(ExternalTexture&&) = default;
ExternalTexture::~ExternalTexture() = default;
std::string ExternalTexture::type_name() const {
return "__external_texture";
}
std::string ExternalTexture::FriendlyName(const SymbolTable&) const {
return "texture_external";
}
ExternalTexture* ExternalTexture::Clone(CloneContext* ctx) const {
return ctx->dst->create<ExternalTexture>();
}
} // namespace ast
} // namespace tint