3120d5ea0d
This is needed so that: 1. We can support multiple devices in the wire. The device will need to know how to destroy its child objects. 2. The wire needs to be aware of all objects and their in-flight callbacks so that it can reject them if the wire is disconnnected. A future change will handle this. 3. Fix leaks of objects on page teardown. When the page is torn down, the wire client is destroyed, and we skip calling release() for all objects since the object holding the proc table was also destroyed. Bug: dawn:384, dawn:556 Change-Id: Ie23afe4e515b02e924fcfc2db92b749fd2257c9c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31160 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> |
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ApiObjects.h | ||
ApiProcs.cpp | ||
ClientBase.h | ||
ClientHandlers.cpp | ||
ClientPrototypes.inc |