dawn-cmake/test/intrinsics/gen/frexp/b2f24a.wgsl.expected.wgsl

21 lines
337 B
WebGPU Shading Language

fn frexp_b2f24a() {
var arg_1 : u32;
var res : f32 = frexp(1.0, &(arg_1));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
frexp_b2f24a();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
frexp_b2f24a();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
frexp_b2f24a();
}