dawn-cmake/test/intrinsics/gen/abs/4ad288.wgsl.expected.wgsl

20 lines
277 B
WebGPU Shading Language

fn abs_4ad288() {
var res : i32 = abs(1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
abs_4ad288();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
abs_4ad288();
}
[[stage(compute)]]
fn compute_main() {
abs_4ad288();
}