dawn-cmake/test/tint/expressions/binary/add/scalar-vec3/u32.wgsl

7 lines
121 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a = 4u;
let b = vec3<u32>(1u, 2u, 3u);
let r : vec3<u32> = a + b;
}