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This change also removes InputState object. BUG=dawn:107 Change-Id: Ia3fd2d348658f5719de0279bfe7bb10a4f183523 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5660 Commit-Queue: Yunchao He <yunchao.he@intel.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
140 lines
5.0 KiB
C++
140 lines
5.0 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_TOBACKEND_H_
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#define DAWNNATIVE_TOBACKEND_H_
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#include "dawn_native/Forward.h"
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namespace dawn_native {
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// ToBackendTraits implements the mapping from base type to member type of BackendTraits
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template <typename T, typename BackendTraits>
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struct ToBackendTraits;
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template <typename BackendTraits>
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struct ToBackendTraits<AdapterBase, BackendTraits> {
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using BackendType = typename BackendTraits::AdapterType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<BindGroupBase, BackendTraits> {
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using BackendType = typename BackendTraits::BindGroupType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<BindGroupLayoutBase, BackendTraits> {
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using BackendType = typename BackendTraits::BindGroupLayoutType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<BufferBase, BackendTraits> {
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using BackendType = typename BackendTraits::BufferType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<CommandBufferBase, BackendTraits> {
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using BackendType = typename BackendTraits::CommandBufferType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<ComputePipelineBase, BackendTraits> {
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using BackendType = typename BackendTraits::ComputePipelineType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<DeviceBase, BackendTraits> {
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using BackendType = typename BackendTraits::DeviceType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<PipelineLayoutBase, BackendTraits> {
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using BackendType = typename BackendTraits::PipelineLayoutType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<QueueBase, BackendTraits> {
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using BackendType = typename BackendTraits::QueueType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<RenderPipelineBase, BackendTraits> {
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using BackendType = typename BackendTraits::RenderPipelineType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<SamplerBase, BackendTraits> {
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using BackendType = typename BackendTraits::SamplerType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<ShaderModuleBase, BackendTraits> {
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using BackendType = typename BackendTraits::ShaderModuleType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<StagingBufferBase, BackendTraits> {
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using BackendType = typename BackendTraits::StagingBufferType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<TextureBase, BackendTraits> {
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using BackendType = typename BackendTraits::TextureType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<SwapChainBase, BackendTraits> {
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using BackendType = typename BackendTraits::SwapChainType;
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};
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template <typename BackendTraits>
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struct ToBackendTraits<TextureViewBase, BackendTraits> {
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using BackendType = typename BackendTraits::TextureViewType;
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};
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// ToBackendBase implements conversion to the given BackendTraits
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// To use it in a backend, use the following:
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// template<typename T>
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// auto ToBackend(T&& common) -> decltype(ToBackendBase<MyBackendTraits>(common)) {
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// return ToBackendBase<MyBackendTraits>(common);
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// }
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template <typename BackendTraits, typename T>
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Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>& ToBackendBase(Ref<T>& common) {
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return reinterpret_cast<Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&>(
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common);
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}
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template <typename BackendTraits, typename T>
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const Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>& ToBackendBase(
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const Ref<T>& common) {
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return reinterpret_cast<
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const Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&>(common);
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}
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template <typename BackendTraits, typename T>
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typename ToBackendTraits<T, BackendTraits>::BackendType* ToBackendBase(T* common) {
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return reinterpret_cast<typename ToBackendTraits<T, BackendTraits>::BackendType*>(common);
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}
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template <typename BackendTraits, typename T>
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const typename ToBackendTraits<T, BackendTraits>::BackendType* ToBackendBase(const T* common) {
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return reinterpret_cast<const typename ToBackendTraits<T, BackendTraits>::BackendType*>(
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common);
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}
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} // namespace dawn_native
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#endif // DAWNNATIVE_TOBACKEND_H_
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