dawn-cmake/test/ptr_ref
James Price 11c6fcdb51 spirv: Use generic transform to process shader IO
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 17:34:19 +00:00
..
access validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
copy transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
load spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
store Restore "MSL writer: make signed int overflow defined behaviour" 2021-07-30 18:59:06 +00:00