dawn-cmake/test/unittest/reader/spirv/SpvModuleScopeVarParserTest...

23 lines
333 B
WebGPU Shading Language

var<private> x_1 : mat2x4<f32>;
var<private> x_2 : vec4<f32>;
fn main_1() {
return;
}
struct main_out {
[[location(9)]]
x_1_1 : vec4<f32>;
[[location(10)]]
x_1_2 : vec4<f32>;
[[builtin(position)]]
x_2_1 : vec4<f32>;
};
[[stage(vertex)]]
fn main() -> main_out {
main_1();
return main_out(x_1[0], x_1[1], x_2);
}