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#include <metal_stdlib>
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using namespace metal;
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int2 tint_unary_minus(const int2 v) {
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return select(-v, v, v == -2147483648);
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}
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void main_1() {
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uint2 const x_1 = as_type<uint2>(tint_unary_minus(int2(30, 40)));
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return;
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}
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fragment void tint_symbol() {
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main_1();
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return;
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}
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