#include <metal_stdlib>
using namespace metal;
void main_1() {
float3x2 const x_1 = float3x2(float2(50.0f, 60.0f), float2(60.0f, 50.0f), float2(50.0f, 60.0f));
float2x3 const x_2 = transpose(x_1);
return;
}
fragment void tint_symbol() {
main_1();