..
i32.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.spvasm.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
i32.spvasm.expected.hlsl
writer/hlsl: Emit for-loops where possible.
2021-07-02 22:17:25 +00:00
i32.spvasm.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.wgsl
spirv-reader: Set workgroup size, but not specializable
2021-06-17 22:40:43 +00:00
i32.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
i32.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
i32.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
i32.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_function.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_function.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
ptr_function.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_function.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
ptr_function.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_function.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_private.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_private.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
ptr_private.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_private.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
ptr_private.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_private.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_storage.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_storage.wgsl.expected.glsl
glsl: Always emit structures
2021-12-09 15:45:03 +00:00
ptr_storage.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_storage.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
ptr_storage.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_storage.wgsl.expected.wgsl
writer/wgsl: Emit access mode on pointer types
2021-07-26 22:11:58 +00:00
ptr_uniform.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_uniform.wgsl.expected.glsl
glsl: Always emit structures
2021-12-09 15:45:03 +00:00
ptr_uniform.wgsl.expected.hlsl
writer/hlsl: Simplify UBO accesses for static indexing
2021-07-13 12:18:13 +00:00
ptr_uniform.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
ptr_uniform.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_uniform.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl.expected.glsl
GLSL: implement atomics.
2021-11-19 17:46:13 +00:00
ptr_workgroup.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ptr_workgroup.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ptr_workgroup.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
ptr_workgroup.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
struct_field.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.spvasm.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
struct_field.spvasm.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.spvasm.expected.msl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.wgsl
spirv-reader: Set workgroup size, but not specializable
2021-06-17 22:40:43 +00:00
struct_field.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
struct_field.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
struct_field.wgsl.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.wgsl.expected.msl
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00