dawn-cmake/test/tint/builtins/gen/ldexp/abd718.wgsl.expected.wgsl

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323 B
WebGPU Shading Language

fn ldexp_abd718() {
var res : vec2<f32> = ldexp(vec2<f32>(), vec2<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
ldexp_abd718();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
ldexp_abd718();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
ldexp_abd718();
}