dawn-cmake/test/types
James Price 37cabbb468 validation: structures cannot be empty
Fixed many tests that had empty structures.

Change-Id: Id91312afa39a6293426f99d0dd12578dba46aa61
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56621
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-01 08:13:41 +00:00
..
texture validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
function_scope_declarations.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
function_scope_declarations.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
function_scope_declarations.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
function_scope_declarations.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
function_scope_declarations.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
function_scope_var_conversions.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
function_scope_var_conversions.wgsl.expected.hlsl Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
function_scope_var_conversions.wgsl.expected.msl Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
function_scope_var_conversions.wgsl.expected.spvasm Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
function_scope_var_conversions.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
module_scope_let.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_let.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_let.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_let.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_let.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var_conversions.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
module_scope_var_conversions.wgsl.expected.hlsl Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
module_scope_var_conversions.wgsl.expected.msl Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
module_scope_var_conversions.wgsl.expected.spvasm Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend 2021-06-18 15:32:21 +00:00
module_scope_var_conversions.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
module_scope_var_initializers.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var_initializers.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var_initializers.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var_initializers.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
module_scope_var_initializers.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
parameters.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
parameters.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
parameters.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
parameters.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
parameters.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
return_types.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
return_types.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
return_types.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
return_types.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
return_types.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
sampler.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
sampler.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
sampler.wgsl.expected.msl writer/msl: Handle texture and sampler variables 2021-06-11 12:34:26 +00:00
sampler.wgsl.expected.spvasm writer/msl: Handle texture and sampler variables 2021-06-11 12:34:26 +00:00
sampler.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
struct_members.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
struct_members.wgsl.expected.hlsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
struct_members.wgsl.expected.msl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
struct_members.wgsl.expected.spvasm validation: structures cannot be empty 2021-07-01 08:13:41 +00:00
struct_members.wgsl.expected.wgsl validation: structures cannot be empty 2021-07-01 08:13:41 +00:00