20 lines
460 B
HLSL
20 lines
460 B
HLSL
struct frexp_result_vec2_f32 {
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float2 fract;
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int2 exp;
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};
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frexp_result_vec2_f32 tint_frexp(float2 param_0) {
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float2 exp;
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float2 fract = frexp(param_0, exp);
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frexp_result_vec2_f32 result = {fract, int2(exp)};
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return result;
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}
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[numthreads(1, 1, 1)]
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void main() {
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const float2 tint_symbol = float2(1.25f, 3.75f);
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const frexp_result_vec2_f32 res = tint_frexp(tint_symbol);
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const float2 fract = res.fract;
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const int2 exp = res.exp;
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return;
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}
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